package com.game.service.game.turntable;


import com.game.service.game.turntable.config.PrizeLuckyStore;

public class TableConfig {
    private int[] betArray;//动态押注按钮
    private int roomRatio;//房间倍率
    private PrizeLuckyStore prizeLuckyStore;//幸运积分商城
    private int openTable;//开设房间(1,开房间一  2,开房间二   0,表示全开)

    public int[] getBetArray() {
        return betArray;
    }

    public void setBetArray(int[] betArray) {
        this.betArray = betArray;
    }

    public int getRoomRatio() {
        return roomRatio;
    }

    public void setRoomRatio(int roomRatio) {
        this.roomRatio = roomRatio;
    }


    public int getOpenTable() {
        return openTable;
    }

    public void setOpenTable(int openTable) {
        this.openTable = openTable;
    }




    public PrizeLuckyStore getPrizeLuckyStore() {
        return prizeLuckyStore;
    }

    public void setPrizeLuckyStore(PrizeLuckyStore prizeLuckyStore) {
        this.prizeLuckyStore = prizeLuckyStore;
    }

}
